feat(val-blog): add 2026-04-30 dream journey post

This commit is contained in:
Chen Gu
2026-08-13 17:00:22 +08:00
committed by Chen Gu
parent 691f96e8a6
commit 81978704fc
941 changed files with 195468 additions and 755 deletions
Binary file not shown.

After

Width:  |  Height:  |  Size: 708 B

@@ -0,0 +1,36 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cbro4ou4miso0"
valid=false
[deps]
source_file="res://assets/sprites/val/val_idle.png"
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
@@ -0,0 +1,14 @@
<svg xmlns="http://www.w3.org/2000/svg" width="64" height="64" viewBox="0 0 64 64">
<!-- Val idle placeholder - 简单小人 -->
<!---->
<circle cx="32" cy="12" r="10" fill="#5B9BD5"/>
<!-- 身体 -->
<rect x="24" y="22" width="16" height="24" rx="4" fill="#5B9BD5"/>
<!-- 眼睛 -->
<circle cx="28" cy="10" r="2" fill="white"/>
<circle cx="36" cy="10" r="2" fill="white"/>
<circle cx="28" cy="10" r="1" fill="#333"/>
<circle cx="36" cy="10" r="1" fill="#333"/>
<!-- 微笑 -->
<path d="M 28 15 Q 32 18 36 15" stroke="#333" stroke-width="1.5" fill="none"/>
</svg>

After

Width:  |  Height:  |  Size: 593 B

@@ -0,0 +1,43 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b0gqrkru3yebg"
path="res://.godot/imported/val_idle.svg-255592146823edb30ffe5820e35028ad.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/sprites/val/val_idle.svg"
dest_files=["res://.godot/imported/val_idle.svg-255592146823edb30ffe5820e35028ad.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false
@@ -0,0 +1,17 @@
<svg xmlns="http://www.w3.org/2000/svg" width="64" height="64" viewBox="0 0 64 64">
<!-- Val interact placeholder - 交互姿态 -->
<!---->
<circle cx="32" cy="12" r="10" fill="#5B9BD5"/>
<!-- 身体 -->
<rect x="24" y="22" width="16" height="24" rx="4" fill="#5B9BD5"/>
<!-- 手臂(举起) -->
<rect x="16" y="24" width="8" height="16" rx="3" fill="#3A7BBF" transform="rotate(-45 20 24)"/>
<rect x="40" y="24" width="8" height="16" rx="3" fill="#3A7BBF" transform="rotate(45 44 24)"/>
<!-- 眼睛 -->
<circle cx="28" cy="10" r="2" fill="white"/>
<circle cx="36" cy="10" r="2" fill="white"/>
<circle cx="28" cy="10" r="1" fill="#333"/>
<circle cx="36" cy="10" r="1" fill="#333"/>
<!-- 惊讶表情 -->
<ellipse cx="32" cy="16" rx="3" ry="2" fill="#333"/>
</svg>

After

Width:  |  Height:  |  Size: 802 B

@@ -0,0 +1,43 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bqdxkesvah2qm"
path="res://.godot/imported/val_interact.svg-cad5921112661a2dcc6920061d79aa13.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/sprites/val/val_interact.svg"
dest_files=["res://.godot/imported/val_interact.svg-cad5921112661a2dcc6920061d79aa13.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false
@@ -0,0 +1,15 @@
<svg xmlns="http://www.w3.org/2000/svg" width="64" height="64" viewBox="0 0 64 64">
<!-- Val walk placeholder - 行走姿态 -->
<!---->
<circle cx="32" cy="12" r="10" fill="#5B9BD5"/>
<!-- 身体 -->
<rect x="24" y="22" width="16" height="24" rx="4" fill="#5B9BD5"/>
<!-- 腿(行走姿态) -->
<rect x="24" y="46" width="6" height="16" rx="2" fill="#3A7BBF" transform="rotate(-10 27 46)"/>
<rect x="34" y="46" width="6" height="16" rx="2" fill="#3A7BBF" transform="rotate(10 37 46)"/>
<!-- 眼睛 -->
<circle cx="28" cy="10" r="2" fill="white"/>
<circle cx="36" cy="10" r="2" fill="white"/>
<circle cx="28" cy="10" r="1" fill="#333"/>
<circle cx="36" cy="10" r="1" fill="#333"/>
</svg>

After

Width:  |  Height:  |  Size: 722 B

@@ -0,0 +1,43 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bqu8h6e1s77rt"
path="res://.godot/imported/val_walk.svg-81e824546797b7f9bc5d8607a57209a3.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/sprites/val/val_walk.svg"
dest_files=["res://.godot/imported/val_walk.svg-81e824546797b7f9bc5d8607a57209a3.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false