feat: phase2 immersive journey (semantic scene transitions + camera feel)
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This commit is contained in:
Chen Gu
2026-04-24 09:38:36 +08:00
parent 82a2d231c3
commit df1732c54c
3 changed files with 102 additions and 1 deletions

View File

@@ -257,6 +257,46 @@ main {
.story-journey { .story-journey {
position: relative; position: relative;
isolation: isolate; isolation: isolate;
--scene-accent: rgba(123,104,238,0.30);
--scene-accent-soft: rgba(34,211,238,0.16);
transition: transform 0.12s linear, filter 0.4s ease;
will-change: transform;
}
.scene-veil {
position: fixed;
inset: 0;
z-index: -2;
pointer-events: none;
background:
radial-gradient(circle at 20% 20%, var(--scene-accent), transparent 45%),
radial-gradient(circle at 80% 70%, var(--scene-accent-soft), transparent 55%);
opacity: 0.45;
transition: opacity 0.5s ease, filter 0.5s ease, background 0.6s ease;
}
body[data-scene="void"] .scene-veil {
background:
radial-gradient(circle at 18% 24%, rgba(99,102,241,0.30), transparent 46%),
radial-gradient(circle at 74% 75%, rgba(56,189,248,0.14), transparent 56%);
}
body[data-scene="starsea"] .scene-veil {
background:
radial-gradient(circle at 28% 18%, rgba(34,211,238,0.30), transparent 44%),
radial-gradient(circle at 76% 70%, rgba(147,197,253,0.18), transparent 56%);
}
body[data-scene="crystal"] .scene-veil {
background:
radial-gradient(circle at 18% 32%, rgba(167,139,250,0.32), transparent 44%),
radial-gradient(circle at 82% 70%, rgba(96,165,250,0.20), transparent 56%);
}
body[data-scene="calling"] .scene-veil {
background:
radial-gradient(circle at 22% 24%, rgba(45,212,191,0.32), transparent 44%),
radial-gradient(circle at 76% 74%, rgba(59,130,246,0.18), transparent 56%);
} }
.story-orb { .story-orb {
@@ -342,6 +382,23 @@ main {
text-shadow: 0 0 18px rgba(123,104,238,0.22); text-shadow: 0 0 18px rgba(123,104,238,0.22);
} }
.article-body > p.active-scene::after {
content: '';
position: absolute;
left: -0.4rem;
top: 0.35rem;
width: 2px;
height: calc(100% - 0.6rem);
border-radius: 2px;
background: linear-gradient(180deg, rgba(34,211,238,0.7), transparent);
opacity: 0.75;
}
body.scene-shift .scene-veil {
opacity: 0.7;
filter: saturate(1.25) brightness(1.05);
}
/* 手机端沉浸优化 */ /* 手机端沉浸优化 */
@media (max-width: 640px) { @media (max-width: 640px) {
.story-progress { .story-progress {
@@ -361,6 +418,7 @@ main {
@media (prefers-reduced-motion: reduce) { @media (prefers-reduced-motion: reduce) {
.story-orb, .story-orb,
.story-progress-bar, .story-progress-bar,
.scene-veil,
.reveal, .reveal,
.js-ready .article-body p { .js-ready .article-body p {
animation: none !important; animation: none !important;

View File

@@ -134,15 +134,42 @@
}); });
} }
// ═══ 场景滚动进度 + 旅程节点高亮 ═══ // ═══ 场景滚动进度 + 旅程节点高亮 + 语义场景切换 ═══
function setupStoryJourney() { function setupStoryJourney() {
const body = document.getElementById('storyBody'); const body = document.getElementById('storyBody');
const progress = document.getElementById('storyProgress'); const progress = document.getElementById('storyProgress');
const article = document.querySelector('.story-journey');
if (!body || !progress) return; if (!body || !progress) return;
const scenes = Array.from(body.querySelectorAll(':scope > p')); const scenes = Array.from(body.querySelectorAll(':scope > p'));
if (!scenes.length) return; if (!scenes.length) return;
const sceneProfiles = [
{ key: 'starsea', keywords: ['星海', '星辰', '光河', '漂浮', '夜晚'] },
{ key: 'crystal', keywords: ['水晶', '冰晶', '棱镜', '森林'] },
{ key: 'calling', keywords: ['使命', '记录', '召唤', '欢迎'] },
{ key: 'void', keywords: ['深渊', '平静', '对话'] }
];
const detectScene = (text) => {
let matched = 'void';
let best = 0;
for (const profile of sceneProfiles) {
let score = 0;
for (const kw of profile.keywords) {
if (text.includes(kw)) score++;
}
if (score > best) {
best = score;
matched = profile.key;
}
}
return matched;
};
let currentScene = '';
let shiftTimer;
const onScroll = () => { const onScroll = () => {
const rect = body.getBoundingClientRect(); const rect = body.getBoundingClientRect();
const total = Math.max(body.scrollHeight - window.innerHeight, 1); const total = Math.max(body.scrollHeight - window.innerHeight, 1);
@@ -161,6 +188,21 @@
} }
}); });
scenes.forEach((p, idx) => p.classList.toggle('active-scene', idx === activeIndex)); scenes.forEach((p, idx) => p.classList.toggle('active-scene', idx === activeIndex));
const activeText = scenes[activeIndex]?.innerText || '';
const scene = detectScene(activeText);
if (scene !== currentScene) {
currentScene = scene;
document.body.dataset.scene = scene;
document.body.classList.add('scene-shift');
clearTimeout(shiftTimer);
shiftTimer = setTimeout(() => document.body.classList.remove('scene-shift'), 420);
}
if (article) {
const camY = scrolled * 0.018;
article.style.transform = `translate3d(0, ${camY}px, 0)`;
}
}; };
window.addEventListener('scroll', onScroll, { passive: true }); window.addEventListener('scroll', onScroll, { passive: true });

View File

@@ -3,6 +3,7 @@
<div class="story-orb orb-1"></div> <div class="story-orb orb-1"></div>
<div class="story-orb orb-2"></div> <div class="story-orb orb-2"></div>
<div class="story-orb orb-3"></div> <div class="story-orb orb-3"></div>
<div id="sceneVeil" class="scene-veil" aria-hidden="true"></div>
<div class="article-hero reveal"> <div class="article-hero reveal">
<div class="article-glyph"></div> <div class="article-glyph"></div>