feat(val-blog): add 2026-04-30 dream journey post
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[folding]
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node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("Floor"), PackedStringArray("Layout"), NodePath("Rooms/LivingRoom"), PackedStringArray("Transform"), NodePath("Rooms/Kitchen"), PackedStringArray("Transform"), NodePath("Rooms/Bedroom"), PackedStringArray("Transform"), NodePath("Furniture/Sofa"), PackedStringArray("Transform"), NodePath("Furniture/Fridge"), PackedStringArray("Transform"), NodePath("Furniture/Bed"), PackedStringArray("Transform"), NodePath("Furniture/Desk"), PackedStringArray("Transform"), NodePath("Val"), PackedStringArray("Transform")]
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nodes_folded=[]
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[docks]
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dock_3_selected_tab_idx=0
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dock_4_selected_tab_idx=0
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dock_5_selected_tab_idx=0
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dock_closed=[]
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dock_split_2=0
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dock_split_3=0
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dock_hsplit_1=0
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dock_hsplit_2=280
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dock_hsplit_3=-280
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dock_hsplit_4=0
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dock_9_selected_tab_idx=0
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dock_3="Scene,Import"
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dock_4="FileSystem,History"
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dock_5="Inspector,Signals,Groups"
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dock_9="Output,Debugger,Audio,Animation,Shader Editor,Search Results,AnimationTree,ResourcePreloader,ShaderFile,SpriteFrames,Theme,Polygon,TileSet,TileMap,Replication,GridMap"
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[docks/FileSystem]
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h_split_offset=480
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v_split_offset=0
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display_mode=0
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file_sort=0
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file_list_display_mode=1
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selected_paths=PackedStringArray("res://scenes/main.tscn")
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uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scenes/", "res://assets/", "res://assets/sprites/", "res://assets/sprites/val/", "res://assets/sprites/furniture/")
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[docks/History]
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include_scene=true
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include_global=true
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[EditorNode]
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open_scenes=PackedStringArray()
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current_scene=""
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bottom_panel_offsets={
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"Animation": 0,
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"Audio": -450,
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"Debugger": 0,
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"Output": 0,
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"Shader Editor": 0
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}
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selected_default_debugger_tab_idx=0
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selected_main_editor_idx=4
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[EditorWindow]
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screen=0
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mode="windowed"
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size=Vector2i(2880, 1610)
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position=Vector2i(0, 50)
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[ScriptEditor]
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open_scripts=[]
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selected_script=""
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open_help=[]
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script_split_offset=400
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list_split_offset=0
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zoom_factor=1.0
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[GameView]
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floating_window_rect=Rect2i(790, 348, 1300, 878)
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floating_window_screen=0
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[ShaderEditor]
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open_shaders=[]
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split_offset=400
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selected_shader=""
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text_shader_zoom_factor=1.0
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[folding]
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sections_unfolded=PackedStringArray()
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63f7b34db8d8cdea90c76aacccf841ec
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::res://::1776185272
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export_presets.cfg::TextFile::-1::1776075251::0::1::::<><><>0<>0<><>::
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::res://assets/::1776184578
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README.md::TextFile::-1::1776058095::0::1::::<><><>0<>0<><>::
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::res://assets/sprites/::1776184565
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::res://assets/sprites/furniture/::1776185232
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chair.svg::CompressedTexture2D::418479712114932479::1776184565::1776185232::1::::<><><>0<>0<>8623a2d50aab116dc297019daf686eea<>res://.godot/imported/chair.svg-515a52e18809bdefa0bd80f22c216048.ctex::
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desk.svg::CompressedTexture2D::7544982083211081171::1776184565::1776185232::1::::<><><>0<>0<>97178e7768223b144e1188e81f08278f<>res://.godot/imported/desk.svg-2c4f75e1d3b2adb95562b394c4b1afdf.ctex::
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::res://assets/sprites/val/::1776185853
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val_idle.png::CompressedTexture2D::4879027226322212573::1776185853::1776185871::0::::<><><>0<>0<>e729f97976b99e2368e07f8193294d34<>::
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::res://assets/tilesets/::1776185232
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floor.svg::CompressedTexture2D::5553555074695382376::1776184578::1776185232::1::::<><><>0<>0<>a4bc43e192c621f64303b0cb55371b44<>res://.godot/imported/floor.svg-39678b8ce86516d425e3baea01760131.ctex::
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::res://builds/::1776087645
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::res://scenes/::1776089789
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apartment.tscn::PackedScene::4302851944041838120::1776184906::0::1::::<><><>0<>0<><>::res://scripts/apartment.gd<>uid://val1234568aa::::res://scenes/val.tscn<>res://assets/sprites/furniture/sofa.svg<>res://assets/sprites/furniture/fridge.svg<>res://assets/sprites/furniture/bed.svg<>res://assets/sprites/furniture/desk.svg
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main.tscn::PackedScene::209998081263685520::1776184955::0::1::::<><><>0<>0<><>::res://scripts/main.gd<>res://scripts/bridge_client.gd<>uid://b2kllwl6juoxs::::res://scenes/apartment.tscn
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val.tscn::PackedScene::1474681496704589948::1776185867::0::1::::<><><>0<>0<><>::res://scripts/val.gd<>res://assets/sprites/val/val_idle.svg<>res://assets/sprites/val/val_walk.svg<>res://assets/sprites/val/val_interact.svg
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::res://scripts/::1776089743
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apartment.gd::GDScript::5564681831539226893::1776185053::0::1::::<>Node2D<><>0<>0<><>::
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apartment_v2.gd::GDScript::1177481778137648876::1776074490::0::1::::<>Node2D<><>0<>0<><>::
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bridge_client.gd::GDScript::1531877486838200347::1776184985::0::1::::<>Node<><>0<>0<><>::
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main.gd::GDScript::1574744439970615819::1776185002::0::1::::<>Node2D<><>0<>0<><>::
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val.gd::GDScript::3837284454343854921::1776185080::0::1::::Val<>CharacterBody2D<><>0<>0<><>::
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val_v2.gd::GDScript::5072138561996067047::1776074490::0::1::::<>Node<><>0<>0<><>::
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res://scenes/val.tscn
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res://scenes/apartment.tscn
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res://scripts/val.gd
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res://scripts/bridge_client.gd
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+5
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[folding]
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node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("UI/Panel"), PackedStringArray("Layout"), NodePath("UI/Panel/VBoxContainer"), PackedStringArray("Layout"), NodePath("UI/Panel/VBoxContainer/Label"), PackedStringArray("Layout"), NodePath("UI/Panel/VBoxContainer/HSeparator"), PackedStringArray("Layout"), NodePath("UI/Panel/VBoxContainer/AgentState"), PackedStringArray("Layout"), NodePath("UI/Panel/VBoxContainer/Location"), PackedStringArray("Layout"), NodePath("UI/Panel/VBoxContainer/Energy"), PackedStringArray("Layout"), NodePath("UI/Panel/VBoxContainer/Mood"), PackedStringArray("Layout"), NodePath("UI/Panel/VBoxContainer/HSeparator2"), PackedStringArray("Layout"), NodePath("UI/Panel/VBoxContainer/CommandInput"), PackedStringArray("Layout"), NodePath("UI/Panel/VBoxContainer/SendButton"), PackedStringArray("Layout")]
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resource_unfolds=[]
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nodes_folded=[]
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[game_view]
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select_mode=0
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[editor_metadata]
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executable_path="/Applications/Godot.app/Contents/MacOS/Godot"
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[recent_files]
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scenes=["res://scenes/apartment.tscn", "res://scenes/main.tscn"]
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res://scenes/
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list=[{
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"base": &"CharacterBody2D",
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"class": &"Val",
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"icon": "",
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"is_abstract": false,
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"is_tool": false,
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"language": &"GDScript",
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"path": "res://scripts/val.gd"
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