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val-blog/ai-agent-living/godot/.godot/editor/project_metadata.cfg
T

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INI

[game_view]
select_mode=0
[editor_metadata]
executable_path="/Applications/Godot.app/Contents/MacOS/Godot"
[recent_files]
scenes=["res://scenes/apartment.tscn", "res://scenes/main.tscn"]