Files
val-blog/ai-agent-living/godot/.godot/global_script_class_cache.cfg
T

10 lines
164 B
INI

list=[{
"base": &"CharacterBody2D",
"class": &"Val",
"icon": "",
"is_abstract": false,
"is_tool": false,
"language": &"GDScript",
"path": "res://scripts/val.gd"
}]